Crux
/MANUAL // SYSTEM DOCUMENTATION
[KERNEL ARCHITECTURE & OPERATOR MANUAL]

Code Crux Documentation.

Essential operational guides for running the Code Crux bare-metal collaborative editor, binding host CLI coding agents, establishing encrypted P2P peer meshes, and optimizing WebGPU rasterization.

01 // ZERO-INSTALL WEB WORKSTATION

Code Crux compiles to standard WebAssembly (Wasm) and WebGPU pipelines, allowing full editor execution directly in modern Chromium, Safari, and Firefox browsers without any client installation.

02 // MECHANICAL KEYBOARD SHORTCUTS

Open Zero-State Omnibar / CommandsCmd + K
Toggle Native HyperTerminal / PTYCtrl + `
Dispatch AI Coding Agent TaskCmd + I
Create Decentralized P2P RoomCmd + Shift + P
[DECENTRALIZED P2P ROOMS]

AST-CRDT Peer Mesh

To start a collaborative session without third-party servers, open the Omnibar, generate a deterministic room hash, and share the cryptographic room link. All edits sync via WebRTC data channels directly between peers.

Read AST-CRDT Protocol Spec →
[LOCAL AGENT DAEMON]

HyperTerminal Bridge

Crux scans your host environment for CLI agents including AntiGravity (`agy`), Anthropic Claude Code (`claude`), and OpenAI Codex (`codex`). Direct socket bridges stream completions directly to your active buffer.

Read Amoeba Coding Spec →